

You do become accustomed to it, and I found myself starting to turn the GamePad itself to get the best angle. The nature of the GamePad means that you can’t lean your hand against the screen as you would with a piece of paper or canvas, and this occasionally took away from the experience as it amplified the other-worldliness of your actions, forcing you to hold the stylus in a somewhat prescribed manner. The ‘Undo’ function is sadly limited to removing or replacing only your last action, rather than allowing you to cycle back through multiple steps, which can make it completely useless at times, causing you to rely on erasers and re-covering or even repeating an entire section. The edges of the GamePad’s screen can be difficult to add content to due to the way the resistive touchscreen behaves, and while many of the tools are quite precise, from time to time you’ll find that colour will build up too swiftly or that a blending brush won’t match what you’re trying to achieve. From the way different types of charcoal behave to the way paint diminishes on your brush as you add it to a picture, you can sometimes forget you’re actually just holding a Wii U stylus. The toolset is impressive, both in its variety and its accurate representation of the actual item. The clean and welcoming layout makes navigation simple, and Vince is a suitably Nintendo-esque tutor – even if he is perhaps a touch more sensible than what you’re used to. There are no timers, and very often just the sounds of your implement of choice against the canvas or paper. Learning about proportions and contours, blocking-in and highlights comes very naturally, and the game’s relaxed piano and acoustic guitar music makes it a particularly peaceful title, which I personally found to be the perfect antidote to my frequent bouts of the much more frantic Splatoon. It’s a very natural combination of the GamePad and TV, and just as if you were painting or drawing an object in front of you, you spend your time glancing back and forth between the two screens, checking your progress as you go. If you want, you can also see your own work on the main screen. While you’re attempting to recreate an object or scene, the TV can display either Vince’s work or the subject itself. The television can be used to display a number of different viewpoints, though during the tutorial sections it simply shares the same information as the GamePad.
